![]() In the first in-game cutscene for Sonic's episode, we see a night time version of Soleanna that's a bit different to the terrain you actually get to play around in. TestTextMode - displays text-related textures in a debugging view - by default, it displays the button prompts in their order of appearance in picture.pft.Unknown (?) - possibly TestCellSpriteMode, but it doesn't appear to render anything. ![]() StateEndingMode - plays Sonic's credits sequence.StageSelectParameterStory - boots back to the main menu to Episode Select. ![]()
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